I was working with my OT mk2 and trying to playback content from a buffer on a flex track.
What I did was,
sampling a 64 steps quantized loop of guitar into the buffer
slicing it into 16 equal slices
making triggers playing random slices of this sample on a flex track
But I ran into some issues when I tried to record again into that buffer.
The slices were gone
The content of the buffer was totaly erased before being written again.
My playback was then partially silenced and totaly messed up. I mean, there were no more slices so… it was messed up.
So my questions are
Is there a way to preserve slices, even when you re write a buffer ?
And is it possible to overwrite a buffer’s data sample by sample (talking about sample rate, not musical samples) ?
I used recording trigs. I tried both one shot and normal trigs. And I armed it entering the trig editor (with the record button) and pressing yes. The OT then shows “track armed” or something like so.
I think I didn’t explained correctly my sample by sample question. I dont want to record a single sample long audio file. I wonder if the recorder can overwrite the data on the buffer only one sample at the time. That way the buffer would remain filled with audio instead of being cleared, recorded again, and so on.
Yep, thats how it works. Recorder buffer has audio in it, until you re record, or turn it off.
As soon as that thing starts recording then yes, the previous material is gone. It is a digital recorder, not a tape loop.
Be clear on what you want to acheive.
If you want to play the buffer audio, while recording new audio, you need to offset the playback trig from the recording trig. There are limits.
Additionaly if you have random trigs playing back slices of the sample that haven’t been recorded yet, all you get is silence. Which makes sense. If you try and play something that hasn’t happend yet, you wont hear anything